2d Platformer
My submission for the 2d platformer.
Three modifications I'd like to implement:
More Elaborate level design( longer, more complex puzzles)
environmental hazards
custom object (explosive barrel, item pick up)
Update:
Added a new level
Added Purple Acid Hazzard that'll kill you Instantly.
Added a Blue Enemy that gives you a key upon getting destroyed.
Comments
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These modifications sound like they'll be significant for the final project!